I just did a quick test to see how my dynamics was working after I had generated the extrusions using my tool.
Wednesday, 6 April 2011
Major Project (dynamics integration)
I have now managed to automate the process of making all of my extrusions dynamic and have started to implement that into my tool. Everything seems to working fine at the moment but I need to spend some time on the dynamics interaction e.g. interactive play back, collision constraint selection and maybe some form of dynamic adjustment for the hair system.
Some screen shots and images to follow shortly.
Some screen shots and images to follow shortly.
Friday, 25 March 2011
Thursday, 24 March 2011
Motion Blur
I've just started to introduce motion blur into my images to give them a bit more of a none CG look. It does add a load of time onto the render time (it's best done in post rather that at render time cause its less expensive) and it can be quite subtle but every little thing helps in fooling the viewer.
Below are two images of the same scene, one with motion blur and one without.
Below are two images of the same scene, one with motion blur and one without.
Render Testing
While I've been busy working on my major project I have also been looking into extra stuff to make my work look better. I've been messing about with rendering settings in Maya and the results are starting to look pretty good. I'm trying my best to move away from Maya's camera and to start making it a bit more bespoke.
Tuesday, 22 February 2011
Mel Tornado Tool
This tornado tool was the renault of one of my degree assignments. I later went on to use it afterwards for my Nuke compositing scene which you can find in an earlier post called, "The Swansea Twister".
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